﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GLImp;

namespace CastleOfTheDisillusioned {
	class Textures {
		public static Texture Platforms = Resources.GetTexture("Images.platforms.png");
		public static Texture ZombieGhoul = Resources.GetTexture("Images.zombieghoul.png");
		public static Texture GlyphStatue = Resources.GetTexture("Images.glyphstatue.png");
		public static Texture Wolf = Resources.GetTexture("Images.Wolf.png");
	}
}
